Patch v. 1.0.6e (Story mode)


  • Added a starting episode of the Storey mod in the "House" location
  • Added a new location “House”
  • Added transparency of active abilities and active items
  • Now, the item “First Aid Kit” is created in the amount of 5pcs.
  • Added dialogue to the main character when meeting with the monster
    “Texture Bug” (“What the hell? Looks like an error with textures”)
  • Reduced the chance of dropping all items from all monsters by 30%
  • Fixed a bug with the timer of active items (if there is no item, time is not calculated)
  • Additionally reduced drpp chance of  material "Chitin" falling from Parasites
  • Fixed display of passive skills in the Pause menu.
  • Fixed bug when level timer froze after learning how to create a katana
  • Fixed bug with no ammo in Assault Rifle after crafting
  • Now the icon of the active item is displayed correctly
  • Now from the bounty monster "Texture bug" drops ""
  • Added material "Carbon plate" in loot card of monster “Flying Eye” (20% drop chance)
  • Reduced the chance of falling Steel plates from jumpers by 40%
  • Added material "Wire"x2 and Green/Red chip in loot card of monster The boss "Cyber Worm" (100% drop chance)
  • Increased Health for each Turret by 50 hit points
  • Assault rifle damage increased to 7 - 11 (up from 5 - 11)
  • "Armadil" monster health increased to 38 hit points
  • Decrease damage from monster "Armadil"  special attacks from 20 to 18
  • Increased attack and movement speed of the Monster “Jumper”
  • Added display of the level of the learned active skill in the skills menu
  • Fixed bug with displaying the sprite of monster "Bandit" on death


 



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Files

WhyAliens v1.0.6e.zip 38 MB
May 30, 2020
WhyAliens v1.0.6e.apk 42 MB
Jun 05, 2020

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